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Computer Graphics Programming in OpenGL with C++
Computer Graphics Programming in OpenGL with C++
Publisher:
Mercury Learning and Information
By:
Scott Vahl Gordon
and
John Clevenger
Paid access
|
Mar 2024
Product purchase options
E-Book
€71.95
Institutions
€149.00
Product purchase options
E-Book
€71.95
Institutions
€149.00
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PDF ISBN:
978-1-5015-1956-7
|
E-Pub ISBN:
978-1-5015-1958-1
|
Hardback ISBN:
978-1-5015-2259-8
|
DOI:
10.1515/9781501519567
Publisher:
Mercury Learning and Information
Copyright owner:
© 2024 Walter de Gruyter GmbH, Berlin/Boston
Publication date:
2024
Language:
English
Pages:
568
Keywords:
fragment
,
vertex
,
tessellation
,
ray tracing
,
geometry
,
opengl 4.0+ glsl
,
texture mapping
,
stereoscopy
,
3d computer graphics
Related subjects:
Computer sciences
,
Programming and languages
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