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Computer Graphics Programming in OpenGL with C++
Computer Graphics Programming in OpenGL with C++
Publisher:
Mercury Learning and Information
By:
Scott Vahl Gordon
and
John L. Clevenger
Paid access
|
Dec 2020
Product purchase options
E-Book
€84.95
Institutions
€149.00
Print: Available at Amazon
Product purchase options
E-Book
€84.95
Institutions
€149.00
Print: Available at Amazon
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DISC.CGPC++2E.zip
286.9 MB
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PDF ISBN:
978-1-68392-671-9
|
E-Pub ISBN:
978-1-68392-670-2
|
Hardback ISBN:
978-1-68392-672-6
|
DOI:
10.1515/9781683926719
Publisher:
Mercury Learning and Information
Copyright owner:
© 2023 Walter de Gruyter GmbH, Berlin/Boston
Publication date:
2020
Language:
English
Pages:
514
Keywords:
c++
,
modeling
,
shader programming
,
textures
,
tessellation
,
nsight debugger
,
3d graphic skills
,
ray tracing
,
opengl
,
normal mapping
,
lighting
,
noise maps
,
shadows
,
simulating water
,
stereoscopy
,
cad & graphics
,
programming
Related subjects:
Computer sciences
,
Programming and languages
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