Key Features
Book Description
If you want to build programming and electronics projects that interact with the environment, this book will offer you dozens of recipes to guide you through all the major applications of the Arduino platform. It is intended for programming or electronics enthusiasts who want to combine the best of both worlds to build interactive projects.What you will learn
- Read data from sensors and take action based on the environment
- Use the Arduino to turn on lights, write to screens, or play light shows
- Manipulate motors and other actuators to control the movement of different objects
- Set up electronic circuits on a breadboard to interact with the Arduino
- Explore hacks to push your project to the next level
- Make your projects wireless and make them communicate with the computer
Who this book is for
If you want to build programming and electronics projects that interact with the environment, this book will offer you dozens of recipes to guide you through all the major applications of the Arduino platform. It is intended for programming or electronics enthusiasts who want to combine the best of both worlds to build interactive projects.
Table of Contents
- Power on (Arduino Basics)
- Blinking LEDs
- Working with Buttons
- Basic Sensors
- Motor Control
- Controlling things
- Communication
- Build Yourself
- Appendix (Electronics
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