Table of Contents
- The Swift Programming Language
- Structuring & Planning a Game Using IOS 8 Storyboards & Segues
- SpriteKit and 2D Game Design
- SceneKit and 3D Game Design
- Inverse Kinematics and Other Advance Methods
- Exhibit the Metal in your Game
- Publishing Our IOS 8.0 Game
- The Future of IOS Game Design

